Niall Doherty
Year One module in University of Ulster. I use 3D Studio Max to create 3D models of characters. This section contains all the renders, images of 3D models and other related images from the module
My first attempt at a final 3D Studio max render for the Lego Major project
I used this theme board to give me inspiration and direction. I narrowed down the selection to four countries whose food I felt would be the most appealing to teens
Created using low poly modelling.
This lego head looks almost identical to the previous but it was created using a different technique, low polygon modelling.
Created using primitives and lathe tool.
Side View
Top View
Front View
Perspective view of my mini project design in which we had to create a bottle design for athletes on the go or in gyms.
The second tutorial we did in 3D Studio Max, utilising the Bridging technique and creating low poly primitives using the line tool.
One of the very first 3D Models I did within 3D Studio Max
Intro. 3D Design